Armor Games Studios Announces July Launch Date For Bear And Breakfast

June 26, 2024

Developer Gummy Cat does sprinkle in a bit of an adventure game in this management sim to act as a narrative backdrop, but Bear and Breakfast's story is simple window dressing for the far more wonderful cycle of building up a lodge, hosting some guests, and then using your hard-earned cash to afford grander renovations. This preview is based upon the demo that was released as part of the 2021 Steam Next Fest. As such, I haven't had a chance to interact with some of the larger plot elements teased in some of the promotional material or those that are hinted at in this current build. Humans are selfish creatures, with wants and needs that you'll need to account for--failing to do so will mean negative reviews, which will tank your business.

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But that still doesn't prevent it from being a pain in the bum. Build and personalize your inn with dozens of guest rooms, bathrooms, parlors, and entertainment. Bear And Breakfast Build A Bedroom. However, what is present in Bear and Breakfast right now is pleasant. Yet there are at least two areas which, again, I grant you may well be seen as petty, I feel that do interfere with this goal in an unfortunate way. Secondly, it is a simple fact that it is a time sink; for the sake of adding an extra row or column in size to a room, I need to start again, which takes more time than had I just been able to add an extra slice to it after the fact. Granted, this is an early build of the game centred mostly on the tutorial. Personalize a Dunkin' Card and send it instantly. Assisting them with their tasks will oftentimes benefit you, unlocking perks like new cooking recipes or staff that can oversee certain services at your properties while you're out and about.

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Below you will find how to build a bedroom and get coins for free at the early game. When Hank and his friends discover an abandoned shack in the forest, they decide to roll up their sleeves (well, for those of them who own sleeves) and turn the ramshackle cabin into a charming bed and breakfast for unsuspecting tourists. There's not too much to these characters' stories, though I found myself helping each one all the same--the promise of new services being incentive enough to go out of my way and get my friends out of whatever pickle they'd found themselves in. Your solutions for tackling one property might not work on another, encouraging you to grow as a designer and experiment further as the game goes on and you take on a greater variety of bed and breakfasts. Doing so is costly, however--money is needed to make new rooms, and so you won't make much of a profit destroying and making new rooms in order to fit the ideal of every guest that crosses your doorstep. It's in these interactions that you also get characterization for Hank. Even if there are a couple hiccups along the way. These services take up additional space on your property, forcing you to put those Tetris skills to the test and find a means of getting everything to fit and still look nice. These decorations can increase the reputation of a property, bringing in guests with deeper pockets. And as far as the soundtrack is concerned, again, it gets it right. It's an inconvenience. In terms of its aesthetics, Bear and Breakfast is a pleasant sight to behold.

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STORY – A SLICE OF BIGGER THINGS. Make every Dunkin'® run easier by loading value on your Dunkin' Card. It is everything that a game like this should look like. Starting out with one of the nearby cabins. Or I can simply learn to deal with it. It gets the tone to bob on for a title like this. Everything is hand drawn and the dialogue is really funny. You're getting pretty much exactly what you sign up for with Bear and Breakfast: You're playing as a bear named Hank who opens up several bed and breakfasts to host humans looking for a place to stay. However, I have to say that what it is hinting at seems rather ambitious.

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With the increase in size comes an increase in considerations, though. The rest is scattered about in optional collectibles and hidden quests, tying Bear and Breakfast's cutesy tale to a dark past of political upheaval and a dangerous cult. The only explicit tell that they're there are the game's opening--in which Hank dreams of a nightmarish entity hidden in the woods--and then the reveal of Barbara's past near the end of the game. It's alluding to some rather bold things in its world-building for a videogame about a cartoon bear who runs a B&B. In Bear and Breakfast, you assume the role of Hank, a bear who gets lost in the woods with his friends. I cannot really comment on the more (potentially) serious plot elements that are alluded to in the build I played thus far. This is a game all about making your business pop off and maybe befriending a colorful critter or two along the way. If you need a break from all the building and planning, spending time away from your properties is also worthwhile, as you'll find plenty to help you throughout the valley and woods that Hank calls home. You're always trying to make the best bed and breakfast you can, but how you go about it evolves with each new location that you unlock. Complete quests and storylines to collect new items and perks for your inn. Bottled Iced Coffee. According to the title's listings, the title is "Laid-Back management adventure game" which undeniably it is on many levels. Find a grocer near you that carries your favorite varieties in bags or K-Cup Pods®.

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However, one of the key selling points, one that the Devs feature in the game's store listings, is the fact that Bear and Breakfast is supposed to be a laid-back experience. Bear and Breakfast will officially launch for Nintendo Switch and PC (via Steam) on July 28th for the price of $19. Some guests require bathrooms attached to their rooms, while others want free on-site food, a nearby campsite, a fully decked-out movie theater, or heating. Once the customer leaves the motel, you will earn coins. Keep 'em happy to maintain your reputation, earn money, and attract new customers. The loop has a satisfying rhythm to it and a challenging complexity as the days roll on and your responsibilities grow, and Bear and Breakfast rewards creative solutions with fulfilling results. Find a grocer near you that carries your favorite Dunkin'® Creamer.

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The building mechanics are simple enough to learn and get a grasp of, however, they aren't without their flaws. And the better the job you do in attending to those requirements, the more money and better reviews you will get from them. Barbara is especially well written, with her good-natured disposition hiding a somewhat tragic backstory that ties into the game's spookier elements. Each room can be individually customized completely from furniture to fixtures.

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BIG DREAMS, LITTLE BEAR. One which I grant you could be defeated by simple forward planning on the player's behalf. When you do this, all items in the room are moved to your inventory, which itself is fine. How that will develop, I don't know; it's an Alpha and is really just a tease at this point. Rares Cinteza, Game Director, Gummy Cat.

You only need to worry about investing in heating in the game's two colder locations, for example, and your guests will ask for higher standards when it comes to comfort and good hygiene in the arid desert in comparison to the lush forest. The frustrations right now are rather minor. Firstly you cannot make alterations to the shape and size of a room once it has been built; for example, if you realise you don't have enough room for a griddle for your kitchen, you need to demolish the entire room and rebuild it. 3 offer available on sausage egg and cheese sandwich only. Things can easily be altered should the developers feel it is worth it. And it will be interesting to see how well or not it is integrated into the final product. As such, it gives you a nice introduction to the game's mechanics in a more gradual and slower-paced way. Make changes to your account and Dunkin' Card or register a new Dunkin' Card. Players will help Hank remodel the shack into a dream forest destination to keep paying customers happy. The gameplay loop revolves around building rooms for guests, meeting their needs for decor, comfort, heat, hygiene and food, whilst collecting their trash, designing special rooms and generally running a hotel business. As you progress, you'll unlock additional locations--like a restaurant off the freeway and two cabins up in the mountains--which are larger and afford you even more space. Now before we get into this, I'll grant you that the following criticisms will feel like nit-picking; as I said, there is nothing wrong with the core gameplay as it stands.

The title at present, however, offers up a largely soothing and rewarding experience. Already have an account? With coins, you will be able to upgrade your hotel rooms. Excludes specialty donuts and fancies. GAMEPLAY – BEAR BNB. Despite that complexity, you don't need to jump into this game with a degree in design. The writing is suitably cute and witty, as one would expect a videogame like this to be. We can't wait for everyone to finally play our little bear game. The issue, however, is twofold.

In the current build, you only have to attend to the one cabin with every step of the way being part of the title's tutorial. They do the job well, and both add character to the moments that they feature in. Figuring out how to make that work benefited me in the long run, as it forced me to learn the importance of conserving space--an incredibly helpful lesson to grasp ahead of tackling the endgame and final property. Frankly, there's not much to him beyond being a swell guy that likes to help people, and in his discovery that he has a knack for decorating and hosting humans, he finds his purpose. It's a lot of fun to stare at an empty space and try to fathom how you're going to possibly fit five bedrooms, five bathrooms, and an assortment of other services into it, and then, with a spurt of creative genius, you manage to find a way.